Blender 5.3 released with Gaussian Splat support
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Blender 5.3 released with Gaussian Splat support

The gist

Blender 5.3 is out, adding native Gaussian Splat import and rendering plus Vulkan by default on Linux.
Splat-based 3D scene capture no longer needs external add-ons in the open-source tool.

How it unfolded

  1. Sep 18, 2026Blender 5.3 is announced to get native 3D Gaussian Splat support, letting users import splats from PLY and SPZ files, with export not yet supported.
  2. Sep 22, 2026Reports describe splats becoming a native scene-data type with import, Geometry Nodes access and rendering across Workbench, Eevee and Cycles, arriving via PLY, SPZ or USD.
  3. Nov 10, 2026Blender 5.3 is released as the newest stable release, adding native Gaussian Splatting, enabling Vulkan by default on Linux and improving rendering, animation and video editing.

Key terms

Gaussian Splat
A volume rendering technique that directly renders volume data as splats without converting it into surface or line primitives.
Vulkan
A cross-platform open-standard API for 3D graphics and parallel computing offering low-overhead, low-level GPU control.

Source: Wikipedia

Sources

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